Monsters and drops
Percentages are the drop rates published on the community wiki. Every monster in the mines can also drop pet skins and hats at low rates; those are listed separately on the monsters page rather than repeated in every row.
| Monster | Notable drops |
|---|---|
| Orange Saplings | Sap (70%), monster fang (30%) |
| Red Rock Clods | Stone (70%), monster shell (30%) |
| Gold Ore Clods | Gold ore (70%), monster shell (30%), diamond (5%) |
| Purple Mushrooms | Purple mushroom (70%), monster powder (30%) |
| Purple Stalagmites | Gold ore (70%), monster horn (30%) |
| Flame Spirits | Wood (70%), peat (70%), monster core (30%) |
| Lava Cats | Glass (70%), stone (70%), obsidian (30%), monster whisker (30%) |
How to run this biome
Lava Cats are the practical source of obsidian, and gold clods are the practical source of diamonds. Bring healing food; this is the biome where most players first faint.
Primary sources
Checked against these public pages. Official sources define confirmed features and status; community sources are labelled as such and used for game data that the developer does not publish directly.